That's sad. A little belated, I'd like to wish everyone a jolly good new year and all the best :)
Back to business:
During those calm cold days, I used my Linka-Moulds again to turn ceramic powder into a solid house...
I did make some plans before I started and it became kind of a mixup of those two:
I strictly dislike undamaged buildings on a gaming table for two reasons.
First: According to those eyewitness-books that I read in the past two years, the allies in Normandy tended to smash most of the villages to rubble before they moved in.
Second: Intact buildings provide a better cover with the ruleset that we use. That means, that folks inside only get hit on a 6 with a d6. That causes great delays while playing, meaning tanks or artillery stay out of range of those poor chaps and pound into the buildings for several rounds(or infantry tries to sneak up with a flame thrower, which is often noticed and ends in a suicidal command).
However, those are the reasons why I won't build intact houses like this Cornershop anymore.
For a long time I had already played with the thought of making a roof for the entrance, propped by some pillars, to create a building with some "official" character. What I made (or better started to make, as this is still WIP) is the major's office:
Looks pretty intact, but it isn't:
That's still kind of the bright side of this buildings life... Here comes the crack!
Let's take a closer look:
The restrooms aren't quite inviting anymore.
For a closer look on the lower floor, we can lift the upper part of the house:
As you can see, there's room for more shooting on the balcony...
The dragons lair:
The registration, where the old witch sits with her K98 broomstick ;)
I am currently modifying the colors of the house, as they are far to bright...
Also, there's first piles of rubble that are almost ready :)
PS: Welcome to FriendlyFire!
If you have a blog, you should add it to your profile, Sir ;-)